Okay so we are now taking about those thing that can increase the spell power of a Savant and therefore cause more damage. We are talking about the top tier level 20 enhancement, weapons that are not for fighting and even clothing. It all has an impact but some things do not add together however lets look at the three key totals for electric, sonic and cold which covers my Spell powers for my Air Savant and his secondary ability.
So at level 22 GrouseMerlin has 355 electric spell power, 257 for sonic and cold 303. Which seems a little odd but comes down to equipment working with the natural abilities and points spent in the enhancement tree. You can see from my acid power the investment in Air means acid spells are not going to have any effect. So what do we need to look for especially as we enter the epic quests?
So the first thing is the enhancement tree provides boost but you step up a lot when you hit level 20 and you can (and must) take top core Enhancement Elemental Apotheosis Air. For any savant splashes weaken you a lot in the epic abilities and personally I would avoid adding any classes to Sorcerer. Now taking my favourite quest Devil’s Assault Elemental Apotheosis Air will bring many advantages but my favourite is casting a spell of that tree’s element on a creature that is immune to that element, that creature becomes vulnerable to that element for a short time. Also while in the elemental form you get +20 increase in spell power for electric and sonic plus also +2 increase to spell critical chance. While you get a +1 to caster level to take a -3 to the other 3 elements.
There are also passive benefit that when combined with the abilities in elemental form has a massive impact. Anyway the next step is to use weapons and/or other items to increase the power of your spells. However if you are going to use cold spells for any reason I would suggest coming out of elemental form. It is my secondary ability but I am wearing a robe that boosts my glaciation. As I am trying for the highest number in glaciation I have no fortification on the outfit so this makes me more reliant on element form as I gain +100% fortification. I will be continuing to look for cool robe or when the winter ice games start maybe boosting a more ordinary robe?
In my right hand I am holding shocking forum post (lvl 20 club) which as seen in the picture has a spelling mistake which is nothing to do with my usual typos. However it is a powerful tool and I have them from level 5 to 30 so I will always have the ability to boost my electric power and increase the chance of a critical hit. I will need to gain another set for my earth savant next so he is ready when I finish Merlin. And of course we should note the increase to spell points which is always a thing to make me smile. Overall the club feels like the most vital part of my attacking armoury which sounds silly for a spell cast but the boost it provides covers me till level 25 when I switch for the next one.
Finally in my left hand is a resonating sceptre to boost my sonic spells, unfortunately the critical hit is for negate energy spells which I don’t really use. Certainly is is one item that is more likely to be switched out as I don’t really use sonic that much except for monsters who ignore electric damage and in my elemental form that sin’t many.
So the four keys to my ability to clear rooms quickly is my elemental form, the clubs and my robe. I am sure those who raid will be better kitted out but as I am a non raider this feels as good as I can currently make it.
Happy Mimic Hunting